The Merchant of Venice is an online multi-player game which helps students of Accountancy Studies to learn and practice double-entry bookkeeping in a fun way as players are Venetian merchants in the 15th Century, who have to earn money by trading with foreign countries and to build buildings with their earnings. The game even includes a virtual tax office giving feedback and penalties.
Media & Learning Community of Practice launched
The MEDEA2020 partnership, linked to the MEDEA Awards, aims to bring together European know-how on media and learning. At the beginning of May we launched a new multilingual online community of practice (CoP) for practitioners interested in the use of media in education.
Here is your invitation to join the community, to share and promote your expertise and interest in media and learning!
As a community member you can connect with other community members, start and join discussions related to media and learning related topics, and promote your own initiatives and events. If you speak French, German, Italian, Spanish and Polish, you can participate in language-specific discussions that are moderated by a native speaker and expert.
The first discussions in this community are aimed at establishing initial conversations and interactions on a variety of topics: Conceptualisation, sharing ideas and experiences; Distribution, how learning is delivered; Production, all aspects of how media is produced is discussed here including budgeting; Usage, how is the material best deployed in the classroom, including archived material; Games, how gaming concepts are integrated with learning material to deliver learning content, augmented reality is also discussed here; Intellectual Property Rights, Creative Commons the Internet and all aspects of IPR are discussed here; Assessment, media literacy – teachers competences and how to fairly assess students work; Specialised Topics - Mobile Learning, Language Learning, Accessibility and Usability are all covered under this umbrella heading.
The team behind the community builds on the experience of the MEDEA Awards annual competition, a unique forum where excellent examples of media-based learning resources are adjudicated on and rewarded with the aim of promoting good practice, as well as on the Media & Learning Conference, which in 2010 facilitated online discussions to support and service its participants who shared their knowledge and views on topics such as IPR, media literacy, games and policy, which proved a resounding success.
The community is supported by moderators who are experienced practitioners and the MEDEA Awards organisation is proud to say that many members of its international judging committee have become community members and form the core of this new community. The team welcomes community requests for additional features and will keep adding functionalities in collaboration with its members.
Extensive resource database maintained by community
An integral part of this CoP is a searchable database that links to resource material related to the use of media in education. It includes best-practices such as the MEDEA Awards Showcases, IPR-related materials, production and editing guidelines, workshops and courses, relevant Lifelong Learning Programme projects, interviews, e-books and handbooks.
The resources included in this database will help inform and encourage debate between practitioners and for instance the specific community of experts established to address queries related to IPR.
To join and explore this community, visit the community.